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[package]
name = "queue-go-brrr"
version = "0.1.0"
authors = ["Melody Horn <melody@boringcactus.com>"]
edition = "2021"

[lib]
crate-type = ["cdylib", "rlib"]

[dependencies]
base64 = "0.13.0"
chrono = { version = "0.4.19", features = ["wasmbind"] }
gloo = { version = "0.4.0", features = ["futures"] }
image = "0.23.14"
imageproc = "0.22.0"
js-sys = "0.3.55"
wasm-bindgen = "0.2.63"
wasm-bindgen-futures = "0.4.28"
web-sys = { version = "0.3.55", features = [
    "Window",
    "Navigator",
    "MediaDevices",
    "DisplayMediaStreamConstraints",
    "MediaStream",
    "MediaStreamTrack",
    "Document",
    "Element",
    "HtmlVideoElement",
    "HtmlMediaElement",
    "EventTarget",
    "HtmlCanvasElement",
    "CanvasRenderingContext2d",
    "Blob",
    "MouseEvent",
    "Event",
    "CssStyleDeclaration",
] }

# The `console_error_panic_hook` crate provides better debugging of panics by
# logging them with `console.error`. This is great for development, but requires
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
# code size when deploying.
console_error_panic_hook = "0.1.6"

# `wee_alloc` is a tiny allocator for wasm that is only ~1K in code size
# compared to the default allocator's ~10K. It is slower than the default
# allocator, however.
#
# Unfortunately, `wee_alloc` requires nightly Rust when targeting wasm for now.
wee_alloc = { version = "0.4.5", optional = true }

[dev-dependencies]
wasm-bindgen-test = "0.3.13"

[profile.release]
# Tell `rustc` to optimize for small code size.
opt-level = "s"