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use std::convert::TryInto;
use std::time::Duration;
use minifb::{Key, Window, WindowOptions, MouseMode};
mod actor;
mod basic_actors;
mod number;
mod world;
const WIDTH: usize = 1600;
const HEIGHT: usize = 900;
fn main() {
let mut window = Window::new(
"the Hope system",
WIDTH,
HEIGHT,
WindowOptions::default()
).unwrap();
window.limit_update_rate(Some(Duration::from_millis(16)));
// hard code this for now
let mut world = world::World::default();
let nonnegative_int = actor::Type::NumberInRange {
min: Some(number::Number::from(0)),
max: None,
};
let screen_position_type = actor::Type::Record {
name: "Screen Position".to_string(),
fields: vec![
actor::Slot { name: "X".to_string(), r#type: nonnegative_int.clone() },
actor::Slot { name: "Y".to_string(), r#type: nonnegative_int.clone() },
],
};
let system_inputs = vec![actor::Slot { name: "mouse_position".to_string(), r#type: screen_position_type.clone() }];
let u24 = actor::Type::NumberInRange {
min: Some(number::Number::from(0)),
max: Some(number::Number::from(1 << 24 - 1)),
};
let system_outputs = vec![actor::Slot { name: "screen_buffer".to_string(), r#type: actor::Type::List { contents: Box::new(u24.clone()) }}];
let mut system = actor::ProgrammableActor {
inputs: system_inputs,
outputs: system_outputs,
..Default::default()
};
let zero_constant = basic_actors::Constant {
r#type: u24.clone(),
value: actor::Value::Number(number::Number::from(0)),
};
world.upsert_actor_type("Zero Constant".to_string(), Box::new(zero_constant));
let zero_constant = system.add_child("Zero Constant".to_string());
let buffer_size_constant = basic_actors::Constant {
r#type: nonnegative_int.clone(),
value: actor::Value::Number(number::Number::from(WIDTH * HEIGHT)),
};
world.upsert_actor_type("Buffer Size Constant".to_string(), Box::new(buffer_size_constant));
let buffer_size_constant = system.add_child("Buffer Size Constant".to_string());
let repeat_u24 = basic_actors::RepeatValue {
r#type: u24.clone(),
};
world.upsert_actor_type("Repeat u24".to_string(), Box::new(repeat_u24));
let repeat_u24 = system.add_child("Repeat u24".to_string());
system.add_cable(
actor::ProducerSlotID::ChildOutput(zero_constant, "Value".to_string()),
actor::ConsumerSlotID::ChildInput(repeat_u24, "Value".to_string())
);
system.add_cable(
actor::ProducerSlotID::ChildOutput(buffer_size_constant, "Value".to_string()),
actor::ConsumerSlotID::ChildInput(repeat_u24, "Count".to_string())
);
let deconstruct_record = basic_actors::DeconstructRecord {
record_type: screen_position_type,
};
world.upsert_actor_type("Deconstruct Screen Position".to_string(), Box::new(deconstruct_record));
let deconstruct_record = system.add_child("Deconstruct Screen Position".to_string());
system.add_cable(
actor::ProducerSlotID::Input("mouse_position".to_string()),
actor::ConsumerSlotID::ChildInput(deconstruct_record, "Record".to_string())
);
let width_constant = basic_actors::Constant {
r#type: nonnegative_int.clone(),
value: actor::Value::Number(number::Number::from(WIDTH)),
};
world.upsert_actor_type("Width Constant".to_string(), Box::new(width_constant));
let width_constant = system.add_child("Width Constant".to_string());
let multiply = basic_actors::Multiply;
world.upsert_actor_type("Multiply".to_string(), Box::new(multiply));
let multiply = system.add_child("Multiply".to_string());
system.add_cable(
actor::ProducerSlotID::ChildOutput(deconstruct_record, "Y".to_string()),
actor::ConsumerSlotID::ChildInput(multiply, "N1".to_string())
);
system.add_cable(
actor::ProducerSlotID::ChildOutput(width_constant, "Value".to_string()),
actor::ConsumerSlotID::ChildInput(multiply, "N2".to_string())
);
let add = basic_actors::Add;
world.upsert_actor_type("Add".to_string(), Box::new(add));
let add = system.add_child("Add".to_string());
system.add_cable(
actor::ProducerSlotID::ChildOutput(deconstruct_record, "X".to_string()),
actor::ConsumerSlotID::ChildInput(add, "N1".to_string())
);
system.add_cable(
actor::ProducerSlotID::ChildOutput(multiply, "Result".to_string()),
actor::ConsumerSlotID::ChildInput(add, "N2".to_string())
);
let red_constant = basic_actors::Constant {
r#type: u24.clone(),
value: actor::Value::Number(number::Number::from(0xFF << 16))
};
world.upsert_actor_type("Red Constant".to_string(), Box::new(red_constant));
let red_constant = system.add_child("Red Constant".to_string());
let set_u24 = basic_actors::SetListItem {
r#type: u24.clone()
};
world.upsert_actor_type("Set u24".to_string(), Box::new(set_u24));
let set_u24 = system.add_child("Set u24".to_string());
system.add_cable(
actor::ProducerSlotID::ChildOutput(repeat_u24, "List".to_string()),
actor::ConsumerSlotID::ChildInput(set_u24, "List".to_string())
);
system.add_cable(
actor::ProducerSlotID::ChildOutput(add, "Result".to_string()),
actor::ConsumerSlotID::ChildInput(set_u24, "Index".to_string())
);
system.add_cable(
actor::ProducerSlotID::ChildOutput(red_constant, "Value".to_string()),
actor::ConsumerSlotID::ChildInput(set_u24, "Value".to_string())
);
system.add_cable(
actor::ProducerSlotID::ChildOutput(set_u24, "List".to_string()),
actor::ConsumerSlotID::Output("screen_buffer".to_string())
);
world.upsert_actor_type("System".to_string(), Box::new(system));
let (_, mut system_inputs, mut system_outputs) = world.spawn_actor("System");
let mouse_position = system_inputs.remove("mouse_position").unwrap();
let screen_buffer = system_outputs.remove("screen_buffer").unwrap();
while window.is_open() && !window.is_key_down(Key::Escape) {
if let Some((mouse_x, mouse_y)) = window.get_mouse_pos(MouseMode::Discard) {
let mouse_x = mouse_x as u16;
let mouse_y = mouse_y as u16;
let value = actor::Value::Record(vec![
("X".to_string(), actor::Value::Number(number::Number::from(mouse_x))),
("Y".to_string(), actor::Value::Number(number::Number::from(mouse_y))),
]);
let _ = mouse_position.try_send(value);
}
if let Ok(value) = screen_buffer.try_recv() {
if let actor::Value::List(data) = value {
let u32_data: Vec<u32> = data.into_iter()
.map(|x| {
if let actor::Value::Number(x) = x {
x.try_into().unwrap()
} else {
panic!("bruh")
}
})
.collect();
if u32_data.len() != WIDTH * HEIGHT {
panic!("bruhhhhhhhhhhhhhh");
}
window.update_with_buffer(&u32_data, WIDTH, HEIGHT).unwrap();
}
} else {
window.update();
}
}
}
|