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authorMelody Horn <melody@boringcactus.com>2020-09-28 10:45:29 -0600
committerMelody Horn <melody@boringcactus.com>2020-09-28 10:45:29 -0600
commitaef3b358e3e1f14444b4c58746dcdea857ce27ca (patch)
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parentc427ca1602e0e6b9d84bf72ef70a99083836bf18 (diff)
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add intro post for Crowbar
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+---
+title: "Crowbar: Defining a good C replacement"
+---
+
+I like Rust a lot.
+That said, the always-opinionated, often-correct Drew DeVault raises some good points in his blog post [Rust is not a good C replacement](https://drewdevault.com/2019/03/25/Rust-is-not-a-good-C-replacement.html).
+He names some attributes that C has and Rust lacks which he thinks are required in a good C replacement.
+So what can we say are some features of a hypothetical good C replacement?
+
+## Portability
+
+Per Drew, "C is the most portable programming language."
+Rust, via LLVM, supports a lot of target architectures, but C remains ubiquitous.
+Anything less portable than LLVM is, therefore, incapable of being a good C replacement, and to be a truly great C replacement a language should be as portable as C.
+
+The lifehack that makes sense here to me, difficult as it might be to implement, is to have the compiler for your C replacement be able to emit C as a compile target.
+It might not be the same C that a competent C programmer would write by hand, the result might not initially be as fast as the compiler would be if it were running the full toolchain directly, but in principle a self-hosting compiler that could also emit C would be extremely easy to bootstrap on any new architecture.
+
+## Specification
+
+The C specification, while large and unwieldy and expensive, does at least exist.
+This creates a clear definition for how a compiler *should* work, whereas the behavior of Rust-the-language is defined to be whatever rustc-the-compiler does.
+Rust's lack of a specification allows it to move fast and not break things, which is cool for Rust (shout out to async/await), but there's virtue in moving slow, too.
+I don't think Rust itself necessarily needs a specification, but I do think that a good C replacement should be formally specified, and move at the speed of bureaucracy to ensure only the best changes get actually made.
+
+The C99 specification is 538 pages and costs more money than I'd want to spend to get a legitimate copy of.
+A good C replacement should probably have a specification that fits in half the size - hell, call it 200 pages for a nice round number - and that specification should be released free of charge and under a permissive license.
+
+## Diverse Implementations
+
+I think this is a result of having a specification more than a cause of its own, but Drew points out that the various C compilers keep each other and the spec honest and well-tested.
+I think in principle a good C replacement could start out with only one compiler, but it would need to be fairly straightforward to write a new compiler for - which is certainly not the case for C.
+It might be helpful to have several different reference compilers, themselves written in different languages and for different contexts.
+(It would be a fun party trick to have a WebAssembly-based compiler that people could poke around at in their browsers.)
+
+## Zero-Effort FFI
+
+Drew calls this point "a consistent and stable ABI," but I think the context in which that matters is being able to use other libraries from your code, and being able to compile your code as a library that other people can use in turn, without needing to jump through extra hoops like writing glue layers manually or recompiling everything from source.
+The easy ("easy") solution is to just build libraries that C code can just use directly, and use the same ABI that C libraries in turn would export, so that there's no such thing as FFI because no functions exist which are foreign.
+
+## Composable Build Tools
+
+I don't give a shit about this one, but in fairness to Drew I could understand why he would.
+If I have a project that starts out being entirely C, and I'm like "oh lemme try out Rust for some of this", I don't want to start by swapping out my build system and everything, I want to keep my Makefiles and make like one change to them and call it a day.
+(Makefiles also suck, but they don't dual-wielding-footguns suck, so it doesn't matter.)
+But cargo is very decidedly not built to be used that way, and rustc is very decidedly not built to be called from things that aren't cargo.
+So a good C replacement should have a compiler that works the way C compilers tend to, i.e. you pass in a file or several and a bunch of arguments and it builds the file you need it to build.
+
+## *fart noises*
+
+> Concurrency is generally a bad thing.
+
+## Safety Is Just Another Feature
+
+In light of all the problems he has with Rust, Drew declares
+
+> Yes, Rust is more safe. I don’t really care. In light of all of these problems, I’ll take my segfaults and buffer overflows.
+
+And like.
+On one hand, those are all extremely avoidable problems, and the way to avoid them is to start using a memory safe language.
+And they do cause *rather more substantial problems* than not having a specification.
+
+But also.
+On the other hand, I don't eat my vegetables, I only comment my code half the time, I use Windows and I don't hate it.
+We're all of us creatures of habit, we do what's familiar, and we'll keep doing things in dangerous ways if switching to safe ways would have too high a learning curve.
+So as much of a bruh moment as this is in the abstract, I've been there, I'll likely be there again, and I can't really judge all that harshly.
+
+## Crowbar
+
+The conclusion to Drew's blog post opens like this:
+
+> C is far from the perfect language - it has many flaws.
+> However, its replacement will be simpler - not more complex.
+
+And those sentences have been rattling around in my brain for a while now.
+Because he's right about that much.
+If we want C programmers to stop using C, we have to give them something that's only as different from C as it actually needs to be.
+We need C: The Good Parts Plus Barely Enough To Add Memory Safety And Good Error Handling.
+
+And as someone with extraordinarily poor time management skills, I think I kinda want to work on building that.
+
+Naming things is widely known to be the hardest problem in computer science, but since the goal is to pry C diehards away from C, I think a good name for this project would be
+
+[Crowbar: the good parts of C, with a little bit extra](https://sr.ht/~boringcactus/crowbar-lang/).
+
+I don't know if this will get any of my time and attention.
+It really shouldn't - I've got so much other shit I should be doing instead - but also this is fun so who knows.
+Join the mailing lists if you're interested in participating.