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[package]
name = "queue-go-brrr"
version = "0.1.0"
authors = ["Melody Horn <melody@boringcactus.com>"]
edition = "2021"
[lib]
crate-type = ["cdylib", "rlib"]
[dependencies]
base64 = "0.13.0"
chrono = { version = "0.4.19", features = ["wasmbind"] }
futures = "0.3.18"
gloo = { version = "0.4.0", features = ["futures"] }
image = "0.23.14"
imageproc = "0.22.0"
js-sys = "0.3.55"
lazy_static = "1.4.0"
wasm-bindgen = "0.2.63"
wasm-bindgen-futures = "0.4.28"
web-sys = { version = "0.3.55", features = [
"Window",
"Navigator",
"MediaDevices",
"DisplayMediaStreamConstraints",
"MediaStream",
"MediaStreamTrack",
"Document",
"Element",
"HtmlVideoElement",
"HtmlMediaElement",
"EventTarget",
"HtmlCanvasElement",
"CanvasRenderingContext2d",
"Blob",
"MouseEvent",
"Event",
"CssStyleDeclaration",
] }
# The `console_error_panic_hook` crate provides better debugging of panics by
# logging them with `console.error`. This is great for development, but requires
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
# code size when deploying.
console_error_panic_hook = "0.1.6"
# `wee_alloc` is a tiny allocator for wasm that is only ~1K in code size
# compared to the default allocator's ~10K. It is slower than the default
# allocator, however.
#
# Unfortunately, `wee_alloc` requires nightly Rust when targeting wasm for now.
wee_alloc = { version = "0.4.5", optional = true }
[dev-dependencies]
wasm-bindgen-test = "0.3.13"
[profile.release]
# Tell `rustc` to optimize for small code size.
opt-level = "s"
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