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-rw-r--r--_posts/2020-10-19-crowbar-3-this-is-tough.md2
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title: "Crowbar: Turns out, language development is hard"
---
-(Previously in Crowbar: [Defining a good C replacement]({% link _posts/2020-09-28-crowbar-1-defining-a-c-replacement.md %}), [Simplifying C's type names]({% link _posts/2020-10-13-crowbar-3-this-is-tough.md %}))
+(Previously in Crowbar: [Defining a good C replacement]({% link _posts/2020-09-28-crowbar-1-defining-a-c-replacement.md %}), [Simplifying C's type names]({% link _posts/2020-10-13-crowbar-2-simplifying-c-type-names.md %}))
Originally, I hadn't decided whether Crowbar should be designed with an eye towards compiling to C or with an eye towards compiling directly.
Compiling to C massively cuts down the scope of Crowbar as a project, but compiling directly gives me more comprehensive control over what all happens.